If you wish to change the location of the Android SDK, in the menu bar go to Unity > Preferences, then click External Tools. Android development starts with the Android SDK (Software Development Kit). Select the root folder of the SDK installation. The first time you build a project for Android (or if Unity later fails to locate the SDK), you will be asked to locate the folder where you installed the Android SDK. If you are unsure whether your device is properly installed on your system, please read the Android development troubleshooting page for details. Mac: If you’re developing on macOS, you usually don’t need any additional drivers.Find further information regarding USB Drivers for Windows on the Android Developer page. If the device is not recognized automatically, use the drivers from the Android SDK, or any specific drivers provided by the manufacturer. You can do this through the Windows Device Manager. Windows: If the Android device is automatically recognized by the system you still might need to update the drivers with the ones that came with the Android SDK.Your device may come with additional information or specific drivers from the manufacturer. This can be tricky, especially under Windows-based systems where drivers tend to be a problem. Go to Settings > Developer options, and check the USB debugging checkbox to enable debug mode when the device is connected to a computer via USB. On the 7th tap, Developer options are unlocked. A small pop-up notification appears saying “you are now X steps away from being a developer” with a number that counts down with every additional tap. Navigate to Build number using the instructions above. Go to Settings > Developer options, then enable USB debugging. Note: On operating systems older than version 4.2 (Jelly Bean), the Developer options aren’t hidden.
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